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| Immelman
Turn |
The model starts the Immelman
flying straight and level, pulls up into one-half (1/2) loop
immediately followed by one-half (1/2) roll and finishes flying
straight and level and exactly 180 degrees from the heading at entry.
Downgrades:
- Model not level at start.
- Model deviates left or right during half
loop.
- Half loop not completed exactly above point
of commencement of half loop.
- Half roll does not commence immediately
after half loop.
- Plane deviates from a straight line during
roll.
- Model does not finish in level flight.
- Model heading does not finish exactly
opposite the direction of entry.
- Half loop not round.
- In Novice and Sportsman class, manoeuvre
does not start at centre line.
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Next we come to the Immelman Turn. This is a
relatively simple manoeuvre, but there are many opportunities to mess it up.
Read the description above, then let's look at the downgrades and see how
it's supposed to be done.
- Model not level at start. Here we go
again - same song, 53rd verse! Straight and level flight is absolutely the
single MOST IMPORTANT thing you can do to
improve your scores.
- Model deviates left or right during half loop.
Again, entering the manoeuvre without having the wings level is one of the
primary culprits here. If you do enter with your wings level, any cross
wind will require you to make corrections with the
RUDDER. Make them as soon as you detect ANY change from the desired
heading so that only small corrections are necessary. Use as much rudder
as required to correct the problem.
- Half loop not completed exactly above point of
commencement of half loop. If the loop is not round (see #8 below),
the 180 degree point will not be exactly above the 0 degree (entry) point
of the loop. It will vary to the left or right of the entry point. This
requires varying the amount of elevator applied throughout the manoeuvre
to achieve a round loop. Wind speed will cause the amount of elevator
required to vary dramatically. Additionally, if a deviation as described
in #2 above is not corrected, the exit of the half loop will be displaced
either in toward the pilot or out away from the pilot from the entry
point.
- Half roll does not commence immediately after
half loop. Here's an area that separates the men from the boys on
the Immelman Turn. The roll must begin immediately after the end of the
half loop. That means absolutely NO straight inverted flight before the
roll starts. This will cost you at least one point and often more
depending on the length of the straight inverted portion. You must be
aligned with the entry flight path and ready to roll when the half loop is
completed.
- Plane deviates from a straight line during roll.
This should be self-explanatory. However, getting your plane to roll
axially (around the centre line of the fuselage) requires some trimming of
the ailerons. Differential throw will be required to optimize axial roll
characteristics. That means you need more UP aileron travel than DOWN
aileron travel on each side. This can be dialled in if you have a computer
radio, but what if you don't? The pushrod must be attached to the servo
arm behind (toward the rear of the plane) the centre of servo rotation if
the aileron servo is mounted on the top of the wing, with a single servo. If the servo is on the bottom of the
wing (as on high wing plane or with a servo for each aileron mounted on
the bottom of each wing panel), the attachment point must be forward of
the servo's centre of rotation. The amount of offset determines the amount
of differential - finding the right amount is a trial and error process.
- Model does not finish in level flight.
This can happen in several different ways. You will end up diving after
the roll if you over-loop (loop more than 180 degrees). Conversely, you
climb if you loop less than 180 degrees. Even if your loop is correct, you
can still mess things up by not rolling exactly 180 degrees to upright,
level flight. Practice, Practice, Practice - with a coach!
- Model heading does not finish exactly opposite
the direction of entry. This happens primarily when the aircraft
won't roll axially. IF the airplane has too little aileron differential
(for example, the same amount of up and down travel), the plane to yaw
(pivot as if moved by the rudder) in the direction of the roll, creating a
barrel roll. Yaw in the direction opposite the roll will occur if too much
differential (for example, if only up aileron and no down aileron) is
used. Either of these will cause problems on rolls and cost you points.
- Half loop not round. See #3 above.
- In Novice and Sportsman class, manoeuvre does
not start at centre line. I can't stress the importance of this
highly enough. Most beginners want to let the plane get well past the
centre line before starting the half loop. It's easier to see that way,
but will cost you a bunch of points. The manoeuvre must start
on centre!.
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